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<?xml-stylesheet type="text/xsl" href="http://xnaessentials.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>XNA Essentials - All Comments</title><link>http://xnaessentials.com/default.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>The Kewlniss Func</title><link>http://xnaessentials.com/archive/2009/09/16/raleigh-code-camp-2009-9-19-09.aspx#116</link><pubDate>Mon, 12 Oct 2009 14:21:03 GMT</pubDate><guid isPermaLink="false">279341f4-7231-4875-9074-bc7c0d67b16f:116</guid><dc:creator>XNA Essentials</dc:creator><description>&lt;p&gt;Michael Neel (aka @ViNull ) interviewed me at the Raleigh Code Camp back in September for his Feel The&lt;/p&gt;
&lt;img src="http://xnaessentials.com/aggbug.aspx?PostID=116" width="1" height="1"&gt;</description></item><item><title>Getting Started with XNA Game Studio 3 Hands On Lab</title><link>http://xnaessentials.com/archive/2009/10/07/carolina-code-camp-10-10-09.aspx#114</link><pubDate>Mon, 12 Oct 2009 14:04:30 GMT</pubDate><guid isPermaLink="false">279341f4-7231-4875-9074-bc7c0d67b16f:114</guid><dc:creator>XNA Essentials</dc:creator><description>&lt;p&gt;This is a lab I originally created for the Carolina Code Camp . The lab covers two main items: Platformer&lt;/p&gt;
&lt;img src="http://xnaessentials.com/aggbug.aspx?PostID=114" width="1" height="1"&gt;</description></item><item><title>Making Money by Making Games with XNA</title><link>http://xnaessentials.com/archive/2009/09/20/zune-hd-scribble-test-source-code.aspx#112</link><pubDate>Mon, 12 Oct 2009 13:59:52 GMT</pubDate><guid isPermaLink="false">279341f4-7231-4875-9074-bc7c0d67b16f:112</guid><dc:creator>XNA Essentials</dc:creator><description>&lt;p&gt;I’ve done this presentation a couple of times so far. The PowerPoint presentation without the actual&lt;/p&gt;
&lt;img src="http://xnaessentials.com/aggbug.aspx?PostID=112" width="1" height="1"&gt;</description></item><item><title>Zune HD Scribble Test – Source Code</title><link>http://xnaessentials.com/archive/2009/09/16/raleigh-code-camp-2009-9-19-09.aspx#106</link><pubDate>Mon, 21 Sep 2009 03:51:50 GMT</pubDate><guid isPermaLink="false">279341f4-7231-4875-9074-bc7c0d67b16f:106</guid><dc:creator>XNA Essentials</dc:creator><description>&lt;p&gt;I did a talk yesterday at the Raleigh Code Camp . It went well I think. If anyone was at the talk and&lt;/p&gt;
&lt;img src="http://xnaessentials.com/aggbug.aspx?PostID=106" width="1" height="1"&gt;</description></item><item><title>Advanced Debugging – Part Two</title><link>http://xnaessentials.com/archive/2009/05/06/advanced-debugging-tutorial-part-one.aspx#70</link><pubDate>Mon, 27 Jul 2009 15:11:22 GMT</pubDate><guid isPermaLink="false">279341f4-7231-4875-9074-bc7c0d67b16f:70</guid><dc:creator>XNA Essentials</dc:creator><description>&lt;p&gt;In the first tutorial we talked about some of the advanced debugging techniques. In this tutorial we&lt;/p&gt;
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