Hi Chad,
Im back at the book, got my models loaded OK and moving (Im doing a fixed Camer smaple as well at the moment). Im now wanting to learn HLSL for my Thruster Effect which is why im back at the book. ANyway heres a quick vid of what ive done:
[View:http://www.youtube.com/watch?v=x6eVLOedqAs:550:0]
Im also looking ar animating the bones etc when the player shoots. THis is will be a 2D sidescrolling game using 3D models for a better llooking effect. This is will be using Paralx scrolling for backgrounds, It should be a Rtype type game at the end of it. GIven myself 6 months to complete.
ANyway back to the reason why im writing the forum post, Im on page 158, and just wanted to know what a Vertex Channel is extactly. Obviously it is something to do with Vertices (Not a buffer is it?). Perused the book and cannot see a explanation previously.
Thanks Chad :)