XNA Essentials

Game Programming for Xbox 360, PC + Windows Phone

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Installation of XNA Game Studio without starting VC# once

In Chapter 1, page 15, there's a warning to run VC# at least once before installing XNA Game Studio.


This is a prerequisite / known problem in XNA Game Studio 1.0 Refresh.  Does this still hold true?  The readme for GS3.0 seems to have removed that requirement.


Cheers,


alvin

alvin - Monday, May 4, 2009 @ 10:58 AM

Re: Installation of XNA Game Studio without starting VC# once

Alvin,


You are correct. I just did a fresh install of VC# 2008 followed by XNA GS 3.0 and I didn't start up VC# first and I was able to create a Windows Game project as the first project without any issue. I missed that they removed that requirement.


Thanks!


Chad

Chad Carter - Tuesday, May 5, 2009 @ 9:22 AM

Re: Installation of XNA Game Studio without starting VC# once

Chad,


Thanks for checking and the reply!


Cheers,


alvin

alvin - Tuesday, May 5, 2009 @ 9:42 AM