Hello,
I have a problem:
In Chapter 5, you tell us about creating a game service and making a game component for the InputHandler interface. However, the book was vague, and I don't know where to put any of the code. I tried creating a class called "InputHandler", but it said that one already exists, and I don't want to replace anything. Currently I'm just adding the stuff to the FPS class, but I don't know if that's right or not. The info for code implementation starts on page 85 in Chapter 5.
Question of the day:
"Where do I put it all?"