XNA Essentials

Game Programming for Xbox 360, PC + Windows Phone


XNA4 and PointSprites

Now that in XNA 4 the Point sprites are removed, will you update the book to support XNA 4?

How can I change the Particle system to work with XNA 4?

omer681 - Thursday, August 5, 2010 @ 1:51 PM

Re: XNA4 and PointSprites

This information may help:


You can just use a regular triangle list instead of point sprites.  It would take a bit of rework.  I'm sure that Microsoft will update their Particle3D example before an update to the book becomes available. 

Chad Carter - Monday, August 9, 2010 @ 3:57 PM