Microsoft XNA Unleashed
The errata for the book can be found on the errata page.
The book is broken down into eight parts:
- Part I: Get Up and Running with XNA on Your PC and Xbox 360
1 Introducing XNA and XNA Game Studio Express
2 XNA and the Xbox 360
3 Performance Considerations
- Part II: Understanding XNA Basics
4 Creating 3D Objects
5 Input Devices and Cameras
- Part III: Content Pipeline
6 Loading and Texturing 3D Objects
7 Sound and Music
8 Extending the Content Pipeline
- Part IV: 2D in XNA
9 2D Basics
10 2D Effects
11 Creating a 2D Game
- Part V: High Level Shader Language
12 HLSL Basics
13 Advanced HLSL
- Part VI: Physics and Artificial Intelligence
14 Physics Basics
15 Finite State Machines and Game State Management
16 AI Algorithms
- Part VII: 3D Effects
17 Advanced Texturing Techniques
18 Special Effects
19 Particle System
- Part VIII: Putting It Into Practice
20 Creating a 3D Game
21 Improving the Game
22 Finishing Touches
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Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360.
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Learn how to install and use XNA Game Studio Express
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Discover how to build, deploy, and debug games for the Xbox 360 and Windows
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Examine the XNA Framework in depth: 2D, 3D, sound, input, and HLSL
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Learn how to create game components and game services
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Delve into performance tuning techniques
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Discover how to extend the Content Pipeline
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Learn how to use the Microsoft Cross-Platform Audio Creation Tool (XACT) to add sound and music to games
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Create a full 2D parallax side-scroller game
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Discover how to use sprite batches
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Learn to make the most of sprite fonts
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Create 2D components such as splash screens and progress bars
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Examine the different sprite batch blending modes
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Discover 2D cel animation
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Examine the High Level Shader Language (HLSL) in detail covering basic HLSL as well as vertex deformations and post-processing effects
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Create a full 3D game that includes a 2D radar in the Heads Up Display (HUD), and much, much more
CD-ROM includes
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All C# examples and source code presented in this book.
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Explosion Generator tool for generating explosion animations.
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