XNA Essentials

Game Programming for Xbox 360, PC + Windows Phone


Dream Build Play 2008 Warm-Up Challenge Announced

Dream Build Play 2008 Warm-Up Challenge has just been announced.


Make sure you visit the page for all official rules.  They are looking for a game with excellent AI.  In fact, the winner could possibly get an internship with the Microsoft Research guys.  I met a couple of these guys at Gamefest 2007 -- they are some very smart guys!

Here is a small blurb about the judging criteria ... while the chapter in my book on Artificial Intellegence will not be enough to make your game win - it will definitely help get you there. 

Judging criteria
Contest entries will be evaluated by 3 standards:

  • Game A.I. (60%) – Game A.I. will be evaluated based on how it serves the game design, and how it contributes to the game experience. Novelty and originality of the AI is appreciated but not required: a novel use of an existing state-of-the AI method is in itself considered to be innovative. General applicability of the AI concepts/techniques is also valued
  • Fun Factor (20%) - The fun factor will be evaluated based on how the game design creates a positive user experience. This may include how intellectually challenging, relaxing, stimulating or satisfying the game is. A key indicator for the fun factor will be the desire to keep playing.
  • Production Quality (20%) – Make your game world as polished as possible and hook your judges with exciting, entertaining action. Production quality will be evaluated based on how seamless the overall game play is, the quality of the assets used, and the structure, readability and level of documentation of the code.

Entry requirements
To take part in the Silicon Minds Warm-Up Challenge, you must:

  • Be 16 years or older.
  • Live in an eligible country/region. (For full eligibility requirements, see the Official Rules.)
  • Create and submit your game in English.
  • Game size limit: Single uploaded .zip file should not be more than 200MB

Happy Coding!


Add comment