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Columbia Enterprise Developers Guild talk on HLSL

On March 9th I was able to give a talk down in Columbia, SC at the Columbia Enterprise Developers Guild.  We discussed XNA in general and showed a couple of demos and then dove in and talked about vertex and pixel shaders.  We also discussed how pixel shaders could be used in Silverlight and WPF applications.  We talked briefly about the built in effects in XNA Game Studio 4.0.  AppHub has a great demo on those built-in effects.

Feel free to download the presentation slides from the event.

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